Instead, spears should be used in close quarters.Įxplosives should be used at a careful distance, or used with good timing to allow yourself to escape the blast radius. When in close range, snipers are more difficult to use, especially if equipped with scopes. Perception builds are sighted for medium to long-range combat, picking off enemies at a distance. Landmines destroyed by other explosions have a 33% chance to explode. Shooting or hitting a landmine will destroy it, subsequently blowing it up.Stone and metal blocks only take 1 block damage, but only if within half of the explosion radius. Landmines do no damage to wood or earth elements. Landmines can do block damage, but it is low enough to be considered negligible.The Infiltrator will also decrease landmine damage, by up to -50%. You need to rank up the perk The Infiltrator to Rank 3 to do so. By default, landmines can not be picked up.4m for the Candy Tin Mine), no damage will be taken. The further you are from the center of the landmine, the lower the damage you'll take. Landmine damage is applied as splash damage.They are very rarely found in loot and trader inventories. Alternatively, you may rank up the perk The Infiltrator to Rank 3, allowing you to pick up landmines found in points of interests. They can be crafted by ranking up the perk Demolitions Expert, which is the most efficient way to obtain landmines. Steel Arrows and Steel Bolts are considered AP ammunition, meaning they benefit from the AP Round bonus piercing.Īs a part of their kit, Perception builds have access to crafting explosive traps, known as landmines.This is also possible with the Steel Spear, which similarly possesses +50% Armor Piercing.With The Penetrator maxed, it is possible to have an Armor Piercing of +100%, which means you ignore all armor on your targets. AP Rounds, by default, possess an Armor Piercing of +50%.See Armor Piercing under Stat Mechanics cont. Armor piercing negates a percentage of this armor rating. See Target Penetration under Stat Mechanics (cont.) for more infoĪrmor Piercing - Some enemies in the game have an armor rating, which means they can resist most incoming damage. Upgrading The Penetrator will increase the number of targets that can be penetrated. After penetrating a target, the bullet will continue in its original line of fire, dealing the same damage throughout its travel. a block with 500 health counts as 2 targets). Every enemy counts as one target, and blocks will count as one target for every 250 Maximum Health the block has (e.g. Target Penetration - By default, AP rounds can penetrate up to one target. Perception can be increased by one level for free with Shades, an uncommon clothing item. Levels 2-5 cost one point, levels 6-8 cost two, and levels 9-10 cost three. Dismemberment chance starts at +5%, and each level increases it by +5%, up to a maximum of +50% at level 10.Īs Perception level increases, so does the amount of skillpoints required. Headshot damage starts at +100% (double damage), and each level increases it by +10% (+15% for levels 9 and 10), up to a maximum of +200% (triple damage) at level 10. As the Perception Tree is leveled up, the headshot damage and dismember chance of rifles, explosives, and spears is increased. Out of combat, the Perception Skilltree assists in lockpicking, avoiding traps, salvaging, tracking animals, and getting the best out of loot. Perception builds quickly eliminate single targets, while clearing out hordes with explosives and penetrating shots. The Perception Skilltree focuses on precision and high-damage shots, while keeping a secure distance away from enemies. You must be an Admin or you can apply to adopt a neglected 7DTD language Wiki here: Īlso we have worked with another member to open a new 7 Days To Die Wiki in Chinese.One shot, many kills. Shared Repository is the the way to go to launch your 7DTD Wiki to the most current models. You all can then take advantage of our already captured images of Zombies as well as POI imagery. If any Admins from other 7 Days To Die Wiki are reading this message, consider messaging me to gather our images for sharing through this method: If you love the game as we do, take a second to update now and again. Any little bit people can do or contribute to the Wiki is a big help. All Zombies have updated images for the current Alpha as seen here List of Zombies. We are working to get the older Points of Interest to have current pictures. Correcting outdated info and stats is a big help. Players can help us out by creating a Fandom account and adding new content not yet found in the Wiki here. Doing this will give you the most current patches related to the Stable version of the game. The Fun Pimps has released Alpha 20 Stable! If you opted into the Alpha 20 Experimental be sure to go back the the Betas tab where you selected Alpha 20 Experimental and change it to None.
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